Original Description:
Page 1632 - Dungeons & Ponies, Part 7
30th Dec 2021, 6:00 AM in Intermission 15
Author: GreatDinn
Guest Author’s Note: “I find conflict resolution an interesting part of D&D. I love that the system (or 5e at least) has it built in that any method of removing a problem has the same results as defeating it in combat. Talk your way out of an encounter? So long as it was a permanent solution, you get the Experience points. Sneak through a dangerous area? So long as you don’t have to go back through, that’s EXP, bay-bee. It’s neat that even though the game is extensively built around combat, there are ways to reward not picking a fight with everything you see.
In a similar vein, I find cartoons from this time period fascinating. Those familiar with this show know that it was considered one of the most violent shows of its time, and yet it’s barely a blip on our modern radar. There’s a certain charm in shows that had to find workarounds to just…beating the crap out of whatever villain has shown up this week.”
DM: Oh! I get it! You’re using your Cloak of Invisibility!
Rarity: One should always dress for success!
<roll>
Rarity: Is 17 enough to sneak past the brute?
DM: Yes. Tiamat goes deeper in the cave, searching for you.
Rarity: Excellent! Now how do we make sure she doesn’t come back?
Fluttershy: Um…I think I have an idea?
Fluttershy: Bobby is strong, right? Are there any rocks I can push in front of the cave?
DM: There is a very large rock above the cave. You’ll have to roll to see if you can move it though.
<roll>
Fluttershy: Is a 20 on the die good?
Twilight Sparkle: Good? It’s the best!
Pinkie Pie: Yay, Fluttershy!
Rainbow Dash: Got it! I attack the dragon with…
Rainbow Dash: …it’s already gone, isn’t it.
Applejack: Eeeeeyup.